Just a heads up: On March 24, 2025, starting at 4:30pm CDT / 21:30 UTC, the site will be undergoing scheduled maintenance for a few hours. During this time, the site might be unavailable for a short while. Thanks for your patience.
×I use Epics to group large bodies of work for a given release (includes stories, tasks, and critical bugs).
The team has started linking all bugs to Epics, which makes it harder/longer to close an Epic.
Do you link Epics to all bugs or just a certain priority?
After a release (ie, Settings page) , do you create a new Epic for that feature/release and group the work there? (ie, Settings page additions/improvements)?
This is really a subject topic. It comes down to whether you feel an Epic (product?) can be considered complete if bug exist. Keep in mind that when SW is involved bugs will always exists so at some point the Epic needs to close. The other question is will an epic consist of multiple releases of SW? In that case, for sure bugs should be part of the Epic. In most cases I would say that bugs should be linked to the stories that are part of the Epic and you could use "blocks" for bugs that block the Story from being consider releasable and "relates to" to those that don't block the release of the feature. You can then use JQL filters to know when a Story is complete. Ultimately, when you are ready to consider marking the Epic done you should consider moving any open linked stories out of the Epic maybe into a subsequent Epic.
Epics on my project teams are "features" in our proprietary software application.
We assign an Epic (now called "Parent") to every User Story.
As a Bug is identified, a Bug is linked to the User Story that the user was testing and where the Bug was encountered.
But we do not assign an Epic (Parent) to our Bugs.
You must be a registered user to add a comment. If you've already registered, sign in. Otherwise, register and sign in.
Any Bug linked to a closed User Story for functionality that was already released to our users MUST be resolved as a priority.
You must be a registered user to add a comment. If you've already registered, sign in. Otherwise, register and sign in.
Absolutely, I would agree 100% to @Jack Brickey & @Joe Pitt
Bugs are related to implementation details for a Story. Epics are representation of large blocks of Feature(s) in the Product. A epic/feature can be called complete with Bugs. Hence, we link Bugs to Stories
You must be a registered user to add a comment. If you've already registered, sign in. Otherwise, register and sign in.
In my mind, bugs are in code so I would link them to the user story the code handles.
You must be a registered user to add a comment. If you've already registered, sign in. Otherwise, register and sign in.
I know this is a bit old, but curious -
If you find a bug on a story that has long since closed, or a bug that doesn't have a story. Would you create a story for that bug to link to?
You must be a registered user to add a comment. If you've already registered, sign in. Otherwise, register and sign in.
I would simply link the bug to the epic as a relates to
You must be a registered user to add a comment. If you've already registered, sign in. Otherwise, register and sign in.
100% agree with Joe Pitt - - Link the Bug to the User Story which is aligned to an Epic
You must be a registered user to add a comment. If you've already registered, sign in. Otherwise, register and sign in.
On my agile team projects, I do not assign an Epic to a Bug. Instead, I link the Bug to the User Story. All User Stories are assigned an Epic (now called "Parent").
You must be a registered user to add a comment. If you've already registered, sign in. Otherwise, register and sign in.
Online forums and learning are now in one easy-to-use experience.
By continuing, you accept the updated Community Terms of Use and acknowledge the Privacy Policy. Your public name, photo, and achievements may be publicly visible and available in search engines.
You must be a registered user to add a comment. If you've already registered, sign in. Otherwise, register and sign in.